eventContent.go 260 B

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  1. package event
  2. type Eventer interface {
  3. EventName() string
  4. }
  5. var (
  6. _ Eventer = &PlayerLoginEventContent{}
  7. )
  8. type PlayerLoginEventContent struct {
  9. // TODO 具体埋点数据
  10. }
  11. func (e *PlayerLoginEventContent) EventName() string {
  12. return "PlayerLogin"
  13. }