// 导入所有配置 package data import ( mhayaDataConfig "github.com/mhaya/components/data-config" mhayaMapStructure "github.com/mhaya/extend/mapstructure" "github.com/mhaya/game/game_cluster/internal/types" ) var ( ChannelConfig = &channelConfig{} PlatformConfig = &platformConfig{} RuleConfig = &ruleConfig{} AchieveTaskConfig = &achieveTaskConfig{} DailyTaskConfig = &dailyTaskConfig{} DiscreteRuleConfig = &discreteRuleConfig{} DrawConfig = &drawConfig{} ItemConfig = &itemConfig{} LevelConfig = &levelConfig{} RankConfig = &rankConfig{} RankRewardConfig = &rankRewardConfig{} SdkConfig = &sdkConfig{} WeeklySignInConfig = &weeklySignInConfig{} CodeConfig = &codeConfig{} ) func New() *mhayaDataConfig.Component { dataConfig := mhayaDataConfig.New() dataConfig.Register( ChannelConfig, PlatformConfig, RuleConfig, AchieveTaskConfig, DailyTaskConfig, DiscreteRuleConfig, DrawConfig, ItemConfig, LevelConfig, RankConfig, RankRewardConfig, SdkConfig, WeeklySignInConfig, CodeConfig, ) return dataConfig } func DecodeData(input interface{}, output interface{}) error { return mhayaMapStructure.HookDecode( input, output, "json", types.GetDecodeHooks(), ) }