package simple import ( cfacade "github.com/mhaya/facade" clog "github.com/mhaya/logger" cactor "github.com/mhaya/net/actor" cproto "github.com/mhaya/net/proto" ) type ActorBase struct { cactor.Base } func (p *ActorBase) Response(session *cproto.Session, mid uint32, v interface{}) { Response(p, session, mid, v) } func Response(iActor cfacade.IActor, session *cproto.Session, mid uint32, v interface{}) { data, err := iActor.App().Serializer().Marshal(v) if err != nil { clog.Warnf("[Response] Marshal error. v = %+v", v) return } rsp := &cproto.PomeloResponse{ Sid: session.Sid, Mid: mid, Data: data, } iActor.Call(session.AgentPath, ResponseFuncName, rsp) }