// TODO message结构的属性名请使用 驼峰小写字母开始 // TODO enum枚举的属性名请使用 驼峰大写字母开始 // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.26.0 // protoc v5.27.2 // source: player.proto package pb import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) // 玩家属性变化 type PlayerAttribute int32 const ( PlayerAttribute_AA_AttributeNone PlayerAttribute = 0 // 未使用 ) // Enum value maps for PlayerAttribute. var ( PlayerAttribute_name = map[int32]string{ 0: "AA_AttributeNone", } PlayerAttribute_value = map[string]int32{ "AA_AttributeNone": 0, } ) func (x PlayerAttribute) Enum() *PlayerAttribute { p := new(PlayerAttribute) *p = x return p } func (x PlayerAttribute) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (PlayerAttribute) Descriptor() protoreflect.EnumDescriptor { return file_player_proto_enumTypes[0].Descriptor() } func (PlayerAttribute) Type() protoreflect.EnumType { return &file_player_proto_enumTypes[0] } func (x PlayerAttribute) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use PlayerAttribute.Descriptor instead. func (PlayerAttribute) EnumDescriptor() ([]byte, []int) { return file_player_proto_rawDescGZIP(), []int{0} } // 玩家基本信息 type Player struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields PlayerId int64 `protobuf:"varint,1,opt,name=playerId,proto3" json:"playerId,omitempty"` // 玩家ID PlayerName string `protobuf:"bytes,2,opt,name=playerName,proto3" json:"playerName,omitempty"` // 玩家昵称 Gender int32 `protobuf:"varint,3,opt,name=gender,proto3" json:"gender,omitempty"` // 角色性别 Level int32 `protobuf:"varint,4,opt,name=level,proto3" json:"level,omitempty"` // 角色等级 CreateTime int64 `protobuf:"varint,5,opt,name=createTime,proto3" json:"createTime,omitempty"` // 创建时间 Exp int64 `protobuf:"varint,6,opt,name=exp,proto3" json:"exp,omitempty"` // 经验值 } func (x *Player) Reset() { *x = Player{} if protoimpl.UnsafeEnabled { mi := &file_player_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *Player) String() string { return protoimpl.X.MessageStringOf(x) } func (*Player) ProtoMessage() {} func (x *Player) ProtoReflect() protoreflect.Message { mi := &file_player_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use Player.ProtoReflect.Descriptor instead. func (*Player) Descriptor() ([]byte, []int) { return file_player_proto_rawDescGZIP(), []int{0} } func (x *Player) GetPlayerId() int64 { if x != nil { return x.PlayerId } return 0 } func (x *Player) GetPlayerName() string { if x != nil { return x.PlayerName } return "" } func (x *Player) GetGender() int32 { if x != nil { return x.Gender } return 0 } func (x *Player) GetLevel() int32 { if x != nil { return x.Level } return 0 } func (x *Player) GetCreateTime() int64 { if x != nil { return x.CreateTime } return 0 } func (x *Player) GetExp() int64 { if x != nil { return x.Exp } return 0 } // 查询角色响应 type PlayerSelectResponse struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields List []*Player `protobuf:"bytes,1,rep,name=list,proto3" json:"list,omitempty"` // 玩家列表 } func (x *PlayerSelectResponse) Reset() { *x = PlayerSelectResponse{} if protoimpl.UnsafeEnabled { mi := &file_player_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *PlayerSelectResponse) String() string { return protoimpl.X.MessageStringOf(x) } func (*PlayerSelectResponse) ProtoMessage() {} func (x *PlayerSelectResponse) ProtoReflect() protoreflect.Message { mi := &file_player_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use PlayerSelectResponse.ProtoReflect.Descriptor instead. func (*PlayerSelectResponse) Descriptor() ([]byte, []int) { return file_player_proto_rawDescGZIP(), []int{1} } func (x *PlayerSelectResponse) GetList() []*Player { if x != nil { return x.List } return nil } // 请求创建角色 type PlayerCreateRequest struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields PlayerName string `protobuf:"bytes,1,opt,name=playerName,proto3" json:"playerName,omitempty"` // 玩家昵称 Gender int32 `protobuf:"varint,2,opt,name=gender,proto3" json:"gender,omitempty"` // 性别(0女,1男) } func (x *PlayerCreateRequest) Reset() { *x = PlayerCreateRequest{} if protoimpl.UnsafeEnabled { mi := &file_player_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *PlayerCreateRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*PlayerCreateRequest) ProtoMessage() {} func (x *PlayerCreateRequest) ProtoReflect() protoreflect.Message { mi := &file_player_proto_msgTypes[2] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use PlayerCreateRequest.ProtoReflect.Descriptor instead. func (*PlayerCreateRequest) Descriptor() ([]byte, []int) { return file_player_proto_rawDescGZIP(), []int{2} } func (x *PlayerCreateRequest) GetPlayerName() string { if x != nil { return x.PlayerName } return "" } func (x *PlayerCreateRequest) GetGender() int32 { if x != nil { return x.Gender } return 0 } // 创建角色回应 type PlayerCreateResponse struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Player *Player `protobuf:"bytes,1,opt,name=player,proto3" json:"player,omitempty"` // 玩家信息 } func (x *PlayerCreateResponse) Reset() { *x = PlayerCreateResponse{} if protoimpl.UnsafeEnabled { mi := &file_player_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *PlayerCreateResponse) String() string { return protoimpl.X.MessageStringOf(x) } func (*PlayerCreateResponse) ProtoMessage() {} func (x *PlayerCreateResponse) ProtoReflect() protoreflect.Message { mi := &file_player_proto_msgTypes[3] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use PlayerCreateResponse.ProtoReflect.Descriptor instead. func (*PlayerCreateResponse) Descriptor() ([]byte, []int) { return file_player_proto_rawDescGZIP(), []int{3} } func (x *PlayerCreateResponse) GetPlayer() *Player { if x != nil { return x.Player } return nil } // 进入游戏响应 type PlayerEnterResponse struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields GuideMaps map[int32]int32 `protobuf:"bytes,2,rep,name=guideMaps,proto3" json:"guideMaps,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 新手引导记录列表 } func (x *PlayerEnterResponse) Reset() { *x = PlayerEnterResponse{} if protoimpl.UnsafeEnabled { mi := &file_player_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *PlayerEnterResponse) String() string { return protoimpl.X.MessageStringOf(x) } func (*PlayerEnterResponse) ProtoMessage() {} func (x *PlayerEnterResponse) ProtoReflect() protoreflect.Message { mi := &file_player_proto_msgTypes[4] if protoimpl.UnsafeEnabled && x != nil { 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= []int32{ 1, // 0: pb.PlayerSelectResponse.list:type_name -> pb.Player 1, // 1: pb.PlayerCreateResponse.player:type_name -> pb.Player 6, // 2: pb.PlayerEnterResponse.guideMaps:type_name -> pb.PlayerEnterResponse.GuideMapsEntry 3, // [3:3] is the sub-list for method output_type 3, // [3:3] is the sub-list for method input_type 3, // [3:3] is the sub-list for extension type_name 3, // [3:3] is the sub-list for extension extendee 0, // [0:3] is the sub-list for field type_name } func init() { file_player_proto_init() } func file_player_proto_init() { if File_player_proto != nil { return } if !protoimpl.UnsafeEnabled { file_player_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*Player); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_player_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*PlayerSelectResponse); i { case 0: return &v.state case 1: 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