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Revert "update 新增玩家列表接口、玩家详情接口"

This reverts commit c1c0ed4c
Alvin hai 8 meses
pai
achega
69bb96dd11

+ 0 - 66
game/game_cluster/nodes/webadmin/controller/player.go

@@ -1,66 +0,0 @@
-package controller
-
-import (
-	"github.com/gin-gonic/gin"
-	"github.com/mhaya/game/game_cluster/nodes/webadmin/entity"
-	"github.com/mhaya/game/game_cluster/nodes/webadmin/service"
-)
-
-type PlayerManage struct {
-	sev *service.PlayerManage
-}
-
-func NewPlayerManage() *PlayerManage {
-	return &PlayerManage{
-		sev: service.NewPlayerManage(),
-	}
-}
-
-func (w *PlayerManage) GetPlayerlist(ctx *gin.Context) {
-	req := entity.PlayerListReq{}
-	if err := ctx.ShouldBindJSON(&req); err != nil {
-		ctx.JSON(200, gin.H{
-			"code": 400,
-			"msg":  err.Error(),
-		})
-		return
-	}
-	resp, total, err := w.sev.List(ctx, req)
-	if err != nil {
-		ctx.JSON(200, gin.H{
-			"code": 400,
-			"msg":  err.Error(),
-		})
-		return
-	}
-	ctx.JSON(200, gin.H{
-		"code":  200,
-		"data":  resp,
-		"msg":   "success",
-		"total": total,
-	})
-}
-
-func (w *PlayerManage) GetPlayerInfo(ctx *gin.Context) {
-	req := entity.PlayerInfoReq{}
-	if err := ctx.ShouldBindJSON(&req); err != nil {
-		ctx.JSON(200, gin.H{
-			"code": 400,
-			"msg":  err.Error(),
-		})
-		return
-	}
-	resp, err := w.sev.PlayerInfo(ctx, req)
-	if err != nil {
-		ctx.JSON(200, gin.H{
-			"code": 400,
-			"msg":  err.Error(),
-		})
-		return
-	}
-	ctx.JSON(200, gin.H{
-		"code": 200,
-		"data": resp,
-		"msg":  "success",
-	})
-}

+ 0 - 67
game/game_cluster/nodes/webadmin/entity/admin.go

@@ -61,70 +61,3 @@ type AdminUpdateStatusReq struct {
 	Username string `json:"username"`
 	Status   int    `json:"status"`
 }
-
-type PlayerListReq struct {
-	Page        int    `json:"page" binding:"required"`
-	Size        int    `json:"size" binding:"required"`
-	UserName    string `json:"userName"`                    // 用户名
-	NickName    string `json:"nickName" bson:"nickName"`    // 昵称
-	OpenId      string `json:"openId" bson:"openId"`        // 对应tgid
-	Pid         string `json:"pid" bson:"pid"`              // 上级ID
-	XID         string `json:"xID" bson:"xID"`              // 绑定推特ID
-	TonWall     string `json:"tonWall" bson:"tonWall"`      // 绑定钱包地址
-	Email       string `json:"email" bson:"email"`          // 邮箱
-	LevelMin    int    `json:"levelMin" bson:"level"`       // 等级最小值
-	LevelMax    int    `json:"levelMax" bson:"level"`       // 等级最大值
-	Status      int    `json:"status" bson:"status"`        // 状态 1:有效 2:禁用
-	LoginIP     string `json:"loginIP" bson:"loginIP"`      // 登录IP
-	JoinTimeMin int64  `json:"joinTimeMin" bson:"joinTime"` // 注册时间最小值
-	JoinTimeMax int64  `json:"joinTimeMax" bson:"joinTime"` // 注册时间最大值
-}
-
-type PlayerListResp struct {
-	UserName      string `json:"userName" bson:"userName"`           // 用户名
-	OpenId        string `json:"openId" bson:"openId"`               // 对应tgid
-	UserNameMaybe string `json:"userNameMaybe" bson:"userNameMaybe"` // 昵称
-	NickName      string `json:"nickName" bson:"nickName"`           // 昵称
-	Pid           string `json:"pid" bson:"pid"`                     // 上级ID
-	XID           string `json:"xID" bson:"xID"`                     // 绑定推特ID
-	TonWall       string `json:"tonWall" bson:"tonWall"`             // 绑定钱包地址
-	Email         string `json:"email" bson:"email"`                 // 邮箱
-	Level         int    `json:"level" bson:"level"`                 // 等级
-	Status        int    `json:"status" bson:"status"`               // 状态  1:有效 2:禁用
-	LoginTime     int64  `json:"loginTime" bson:"loginTime"`         // 登陆时间
-	LoginIP       string `json:"loginIP" bson:"loginIP"`             // 登录IP
-	JoinIP        string `json:"joinIP" bson:"joinIP"`               // 注册IP
-	JoinTime      int64  `json:"joinTime" bson:"joinTime"`           // 注册时间
-}
-
-type PlayerInfoReq struct {
-	UserName string `json:"userName" binding:"required"` // 用户名
-}
-
-type PlayerInfoResp struct {
-	UserName       string `json:"userName" bson:"userName"`             // 用户名
-	OpenId         string `json:"openId" bson:"openId"`                 // 对应tgid
-	UserNameMaybe  string `json:"userNameMaybe" bson:"userNameMaybe"`   // 昵称
-	NickName       string `json:"nickName" bson:"nickName"`             // 昵称
-	Pid            string `json:"pid" bson:"pid"`                       // 上级ID
-	XID            string `json:"xID" bson:"xID"`                       // 绑定推特ID
-	TonWall        string `json:"tonWall" bson:"tonWall"`               // 绑定钱包地址
-	Email          string `json:"email" bson:"email"`                   // 邮箱
-	Level          int    `json:"level" bson:"level"`                   // 等级
-	Status         int    `json:"status" bson:"status"`                 // 状态  1:有效 2:禁用
-	LoginTime      int64  `json:"loginTime" bson:"loginTime"`           // 登陆时间
-	LoginIP        string `json:"loginIP" bson:"loginIP"`               // 登录IP
-	JoinIP         string `json:"joinIP" bson:"joinIP"`                 // 注册IP
-	JoinTime       int64  `json:"joinTime" bson:"joinTime"`             // 注册时间
-	Avatar         string `json:"avatar" bson:"avatar"`                 // 头像
-	IsRobot        int    `json:"isRobot" bson:"isRobot"`               // 是否为机器人
-	IsLeader       int    `json:"isLeader" bson:"isLeader"`             // 是否是社区长
-	IsVip          int    `json:"isVip" bson:"isVip"`                   // 是否为VIP
-	Successions    int    `json:"successions" bson:"successions"`       // 连续登陆天数
-	MaxSuccessions int    `json:"maxSuccessions" bson:"maxSuccessions"` // 最大连续等级天数
-	PrevTime       int64  `json:"prevTime" bson:"prevTime"`             // 上次登陆时间
-	UpdateTime     int64  `json:"updateTime" bson:"updateTime"`         // 更新时间
-	IsDrawShare    int    `json:"isDrawShare" bson:"isDrawShare"`       // 0未领取,1已领取
-	DrawShareTime  int64  `json:"drawShareTime" bson:"drawShareTime"`   // 领取时间
-	FirstReward    int    `json:"firstReward" bson:"firstReward"`       // 是否已领取首次登陆奖励
-}

+ 0 - 3
game/game_cluster/nodes/webadmin/router/router.go

@@ -69,9 +69,6 @@ func (c *Controller) InitApiRouter(u *gin.RouterGroup) {
 	u.POST("/whitelist/add", controller.NewWhitelist().AddWhitelist)
 	u.POST("/whitelist/remove", controller.NewWhitelist().RemoveWhitelist)
 	u.POST("/whitelist/list", controller.NewWhitelist().GetWhitelist)
-	u.POST("/player/list", controller.NewPlayerManage().GetPlayerlist)
-	u.POST("/player/info", controller.NewPlayerManage().GetPlayerInfo)
-	u.POST("/player/rewardList", controller.NewPlayerManage().GetRewardList)
 }
 
 // func (c *Controller) InitMdb() {

+ 0 - 153
game/game_cluster/nodes/webadmin/service/playerMange.go

@@ -1,153 +0,0 @@
-package service
-
-import (
-	"context"
-	"log"
-
-	"github.com/mhaya/game/game_cluster/internal/constant"
-	"github.com/mhaya/game/game_cluster/internal/mdb"
-	"github.com/mhaya/game/game_cluster/internal/mdb/models"
-	"github.com/mhaya/game/game_cluster/nodes/webadmin/entity"
-	"go.mongodb.org/mongo-driver/bson"
-	"go.mongodb.org/mongo-driver/mongo/options"
-)
-
-type PlayerManage struct {
-}
-
-func NewPlayerManage() *PlayerManage {
-	return &PlayerManage{}
-}
-
-// 获取玩家列表
-func (a *PlayerManage) List(ctx context.Context, req entity.PlayerListReq) ([]*entity.PlayerListResp, int64, error) {
-	page := req.Page
-	// 验证参数
-	if page <= 0 {
-		page = 1
-	}
-	pageSize := req.Size
-	if pageSize <= 0 {
-		pageSize = 10
-	}
-
-	// 构建查询条件
-	filter := bson.M{}
-	if req.UserName != "" {
-		filter["userName"] = bson.M{"$regex": escapeRegex(req.UserName), "$options": "i"}
-	}
-	if req.NickName != "" {
-		filter["nickName"] = bson.M{"$regex": escapeRegex(req.NickName), "$options": "i"}
-	}
-	if req.OpenId != "" {
-		filter["openId"] = req.OpenId
-	}
-	if req.Pid != "" {
-		filter["pid"] = req.Pid
-	}
-	if req.XID != "" {
-		filter["xID"] = req.XID
-	}
-	if req.TonWall != "" {
-		filter["tonWall"] = req.TonWall
-	}
-	if req.Email != "" {
-		filter["email"] = req.Email
-	}
-	if req.LevelMin > 0 && req.LevelMax > 0 && req.LevelMin <= req.LevelMax {
-		filter["level"] = bson.M{
-			"$gte": req.LevelMin,
-			"$lte": req.LevelMax,
-		}
-	}
-	if req.Status > 0 {
-		filter["status"] = req.Status
-	}
-	if req.LoginIP != "" {
-		filter["loginIP"] = req.LoginIP
-	}
-	if req.JoinTimeMin > 0 && req.JoinTimeMax > 0 && req.JoinTimeMin <= req.JoinTimeMax {
-		filter["joinTime"] = bson.M{
-			"$gte": req.JoinTimeMin,
-			"$lte": req.JoinTimeMax,
-		}
-	}
-
-	// 设置分页选项
-	skip := (page - 1) * pageSize
-	limit := pageSize
-	findOptions := options.Find().SetSkip(int64(skip)).SetLimit(int64(limit))
-
-	// 执行查询
-	cursor, err := mdb.MDB.Collection(constant.CNamePlayer).Find(ctx, filter, findOptions)
-	if err != nil {
-		return nil, 0, err
-	}
-	defer func() {
-		if closeErr := cursor.Close(ctx); closeErr != nil {
-			log.Printf("Error closing cursor: %v", closeErr)
-		}
-	}()
-
-	// 解析结果
-	results := make([]*entity.PlayerListResp, 0)
-	for cursor.Next(ctx) {
-		var result entity.PlayerListResp
-		if err := cursor.Decode(&result); err != nil {
-			return nil, 0, err
-		}
-		results = append(results, &result)
-	}
-	if err := cursor.Err(); err != nil {
-		return nil, 0, err
-	}
-
-	count := 0
-	playerServerLoadStats, err := NewAdmin().GetServerStatus(ctx)
-	if err != nil {
-		return nil, 0, err
-	}
-
-	for _, v := range playerServerLoadStats {
-		count += int(v.TotalUser)
-	}
-
-	return results, int64(count), nil
-}
-
-// 获取玩家详情
-func (a *PlayerManage) PlayerInfo(ctx context.Context, req entity.PlayerInfoReq) (*entity.PlayerInfoResp, error) {
-	var player models.Player
-	err := mdb.MDB.Collection(constant.CNamePlayer).FindOne(context.Background(), bson.M{"userName": req.UserName}).Decode(&player)
-	if err != nil {
-		return nil, err
-	}
-
-	return &entity.PlayerInfoResp{
-		UserName:       player.UserName,
-		OpenId:         player.OpenId,
-		UserNameMaybe:  player.UserNameMaybe,
-		NickName:       player.NickName,
-		Pid:            player.Pid,
-		XID:            player.XID,
-		TonWall:        player.TonWall,
-		Email:          player.Email,
-		Level:          player.Level,
-		Status:         player.Status,
-		LoginTime:      player.LoginTime,
-		LoginIP:        player.LoginIP,
-		JoinIP:         player.JoinIP,
-		JoinTime:       player.JoinTime,
-		Avatar:         player.Avatar,
-		IsRobot:        player.IsRobot,
-		IsLeader:       player.IsLeader,
-		IsVip:          player.IsVip,
-		Successions:    player.Successions,
-		MaxSuccessions: player.MaxSuccessions,
-		PrevTime:       player.PrevTime,
-		UpdateTime:     player.UpdateTime,
-		IsDrawShare:    player.Share.IsDrawShare,
-		DrawShareTime:  player.Share.DrawShareTime,
-		FirstReward:    player.FirstReward,
-	}, nil
-}