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- package data
- import (
- mhayaError "github.com/mhaya/error"
- mhayaLogger "github.com/mhaya/logger"
- )
- type (
- AreaServerRow struct {
- ServerId int32 `json:"serverId"` // 游戏服id
- ServerName string `json:"serverName"` // 游戏服名称
- AreaId int32 `json:"areaId"` // 游戏服所属的区id
- Status int32 `json:"status"` // 游戏服状态
- }
- // 游戏区分组
- areaServerConfig struct {
- maps map[int32]*AreaServerRow
- }
- )
- // Name 根据名称读取 ./config/data/areaServerConfig.json文件
- func (p *areaServerConfig) Name() string {
- return "areaServerConfig"
- }
- func (p *areaServerConfig) Init() {
- p.maps = make(map[int32]*AreaServerRow)
- }
- func (p *areaServerConfig) OnLoad(maps interface{}, _ bool) (int, error) {
- list, ok := maps.([]interface{})
- if !ok {
- return 0, mhayaError.Error("maps convert to []interface{} error.")
- }
- loadMaps := make(map[int32]*AreaServerRow)
- for index, data := range list {
- loadConfig := &AreaServerRow{}
- err := DecodeData(data, loadConfig)
- if err != nil {
- mhayaLogger.Warnf("decode error. [row = %d, %v], err = %s", index+1, loadConfig, err)
- continue
- }
- loadMaps[loadConfig.ServerId] = loadConfig
- }
- p.maps = loadMaps
- return len(list), nil
- }
- func (p *areaServerConfig) OnAfterLoad(_ bool) {
- }
- func (p *areaServerConfig) Get(pk int32) (*AreaServerRow, bool) {
- i, found := p.maps[pk]
- return i, found
- }
- func (p *areaServerConfig) Contain(pk int32) bool {
- _, found := p.Get(pk)
- return found
- }
- func (p *areaServerConfig) ListWithAreaId(areaId int32) []*AreaServerRow {
- var list []*AreaServerRow
- for _, row := range p.maps {
- if row.AreaId == areaId {
- list = append(list, row)
- }
- }
- return list
- }
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