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@@ -71,7 +71,7 @@ func (p *ActorSaves) saveAccountDB() {
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}
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newKey++
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} else {
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- if key < 10000 {
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+ if key < 5000 {
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acc, _ := mdb.RDB.Get(ctx, fmt.Sprintf("%v:%v", constant.CNameAccount, k)).Bytes()
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if len(acc) > 0 {
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err := jsoniter.Unmarshal(acc, &account)
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@@ -86,7 +86,7 @@ func (p *ActorSaves) saveAccountDB() {
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key++
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}
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}
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- if newKey > 10000 || key > 10000 {
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+ if newKey > 10000 || key > 5000 {
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break
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}
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}
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@@ -125,7 +125,7 @@ func (p *ActorSaves) savePlayerDB() {
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newPlayers := mdb.RDB.HGetAll(ctx, constant.NewPlayers).Val()
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updPlayer := []string{}
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for k, _ := range newPlayers {
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- if key < 10000 {
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+ if key < 5000 {
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var player models.Player
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acc, _ := mdb.RDB.Get(ctx, fmt.Sprintf("%v:%v", constant.CNamePlayer, k)).Bytes()
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if len(acc) > 0 {
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@@ -140,7 +140,7 @@ func (p *ActorSaves) savePlayerDB() {
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updPlayer = append(updPlayer, player.OpenId)
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}
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key++
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- if key > 10000 {
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+ if key > 5000 {
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break
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}
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}
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